* As of February 2019, DeathBasket has released a new randomizer that is much better than this version and doesn't require glitches to beat. My playthroughs of that can be found here: https://www.youtube.com/playlist?list=PLGGFX-hnXvGpI1c2L0BRXeMRP2uNxX2_C *
A playthrough of an old randomizer of Majora's Mask on the N64 that was created in 2013 by DeathBasket. It is actually a rom hack that uses RNG based off your file name to shuffle certain items. Glitches like Bombchu Hovers are required to complete the game in mostly all cases.
Link's tunic is always purple in this randomizer. Deku Link cycle is skipped and you start with the Ocarina, meaning you can immediately get Song of Healing and one of the 3 main transformation masks. Heart Pieces, Songs, Rupee chests, Bombs, Bombchus, Zora Eggs, Stray Fairies, and Great Fairy rewards are NOT randomized. The Lens of Truth and Red Potion from Kotake are NOT randomized. All other bottle items are randomized within a pool among themselves (in my case, fairies were blue mushrooms). Swords and Shields are not progressive and can overwrite each other, even if the newer find is weaker (Kokiri Sword can erase the Gilded Sword, and Hero's Shield can erase Mirror Shield).
To avoid the hassle of needing to do bomb hovers and other glitches, I used a GameShark levitate code for those instances where such glitches were required to continue (and in some other minor spots to speed things up).